Matt Wisdom Co-Founded TurboSquid as one of the web’s first digital marketplaces for user-generated content in the early 2000’s. He currently resides as the CEO of the company. Headquartered in New Orleans, Louisiana, the mission of TurboSquid is to provide the world with inspiring 3D models that make it easier to be creative, and to give artists everywhere a chance to make a living as part of that community. Their collection of 3D models is vast and has provided animation, film and video game studios with a fantastic library. Instead of having to spend hours creating a 3D model on a computer, designers can save time by purchasing an already created model from TurboSquid and even remix the design. As we inch closer to the prominence of 3D printing, TurboSquid is perfectly positioned to provide their own 3D models for the everyday consumer who wishes to just print, rather than learn the intricacies of modeling and tinkering.
Mentioned In This Episode:
You Will Learn:
- The business ideas brainstormed before TurboSquid came to life.
- The growth and business model of the TurboSquid marketplace and how the digital designs are tailored for specific audiences.
- The story behind how TurboSquid acquired an entire database of 3D weapons, which are some of the most popular prints on TurboSquid. It turns out that disasters and current events triggers many sales.
- Copyright and fair use laws behind 3D models and the legality of sharing designs in which you created yourself or purchased from a marketplace.
- The meteoric rise of 3D printing and it’s massive potential for consumers.
- Concern from Matt’s conversations with many manufacturers about the potential disruption of 3D printing and how it will destroy different business models.
- What were some of the biggest failures or lessons learned in building TurboSquid.
- How focusing down on selling only 3D models improved the business and drew in more members.
- The money in the industry is still within the printers, not necessarily the models yet. There needs to be a larger adoption for exponential innovation to happen.
- Little known 3D printing tools or services Matt recommends.
- Most product images nowadays believe it or not are 3D renderings.
- Photogrammetry and how pictures can become 3D renderings and subsequently 3D printed.
- How big data, 3D printing, the internet, self-driving cars and new technologies are the driving force to future innovation.
Enjoy the episode!
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